It contains a ton of new werewolf and undead enemies for use in any of your D&D 5 campaigns! It also seeks to solve some of the issues that have come up in playthroughs of the original module. This conversion will cover every situation, encounter, and challenge you may encounter in the original. They will run with wolves, meet the undead in combat, and may even come face to face with a goddess. This adventure is designed for three 1to four characters, taking them from level 7 to level 9, and throughout its course players will encounter curses and old powers that will challenge their skills and abilities more than any adventure they've yet embarked on. These are the songs that usher adventurers into the Shudderwood for a brush with the supernatural perils of lycanthropy. Whispers gently rolling from the shadows. New content for DND 5 includes a range of interesting beasts and alchemical items that could be used in your own adventures! This is my conversion of the Pathfinder adventure to D&D 5. Their investigations will take them to dark towns, a destroyed asylum, and a mad alchemist's castle on a twisted search for the truth. In this adventure designed for three to four characters starting at level 4, players are turned into investigative defense lawyers for a terrible Beast that has long roamed the Viestadt countryside. But is the monster guilty? Can a creature without a soul be defended? Can the heroes prove the Beast's innocence, or have they been handed an impossible task? The mob demands blood after the capture of a legendary monster. New mechanics include the trust system, the haunt system, and a range of interesting ghosts and encounters that could be used in your own adventures! It converts all mechanics, dungeons, monsters, NPCs, and items and also seeks to solve some of the larger issues that weren’t addressed in the original, many of which were pointed out by fans throughout the years and by the developers themselves. From here things quickly spiral out of control and the players get wrapped up in investigating the history of the town and encountering the spirits that haunt it. In this adventure designed for three to four characters starting at level 1, players come to a town with a dark history in order to bury an old ally. Will the heroes be able to solve the mystery of the town of Ravengro, or will their souls become trapped like the others in the Haunting of Harrowstone? Sobbing coming from the prison on the hill. The playtest is livestreamed, you can watch our game (which plays roughly every two weeks) here:Įnjoy exploring the dark corners of Ustalav! I will keep a revision history available on this thread and will post an update whenever a revision is completed. Because of my playtesting, I frequently update these files. Over the next year I will be completing all six of the conversions for this adventure path and playtesting them. These conversions are free to use but require ownership (in one form or another) of the original Pathfinder adventures to use. As each one is added, I will update this thread. Now that I have two done, I thought it would be good to keep them on a single thread. This thread is meant to host the links to my Carrion Crown conversion.
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